56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
#ifndef BUILTIN_H_85dfb9ef1b9889cd01b60306e12f5e8e
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#define BUILTIN_H_85dfb9ef1b9889cd01b60306e12f5e8e
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#include <assert.h>
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#include <inttypes.h>
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#include <stdbool.h>
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#include "gc.h"
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/* Names of fundamental builtin values */
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#define BI_UNDEFINED "undefined"
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#define BI_STRUCTURE "structure"
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#define BI_TEMPLATE "template"
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#define BI_LAMBDA "lambda"
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#define BI_POS_NAN "+NaN"
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#define BI_NEG_NAN "-NaN"
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#define BI_POS_INFINITY "+infinity"
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#define BI_NEG_INFINITY "-infinity"
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/* Name of builtin function */
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#define BI_STRING_TO_NUMBER "string->number"
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#define STRUCTURE_SLOT_NAME 0
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#define STRUCTURE_SLOT_SUPER 1
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#define STRUCTURE_SLOT_SLOTS 2
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#define STRUCTURE_SLOT_CALLABLE 3
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#define STRUCTURE_SLOT_MUTABLE 4
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#define STRUCTURE_SLOTS 5
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#define TEMPLATE_SLOT_GLOBAL_VARS 0
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#define TEMPLATE_SLOT_INSTANCE_VARS 1
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#define TEMPLATE_SLOT_FRAME_VARS 2
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#define TEMPLATE_SLOT_BYTE_CODE 3
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#define TEMPLATE_SLOT_TAIL_CALL 4
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#define TEMPLATE_SLOT_ARG_LIST 5
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#define TEMPLATE_SLOT_CONTINUATION 6
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#define TEMPLATE_SLOT_CONTEXT 7
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#define TEMPLATE_SLOTS 8
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#define LAMBDA_SLOT_GLOBAL_VARS 0
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#define LAMBDA_SLOT_INSTANCE_VARS 1
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#define LAMBDA_SLOT_FRAME_VARS 2
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#define LAMBDA_SLOT_BYTE_CODE 3
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#define LAMBDA_SLOT_TAIL_CALL 4
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#define LAMBDA_SLOT_ARG_LIST 5
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#define LAMBDA_SLOT_CONTINUATION 6
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#define LAMBDA_SLOT_CONTEXT 7
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#define LAMBDA_SLOTS 8
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void builtin_init(void);
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void register_builtin(const char *name, value_t value);
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value_t lookup_builtin(const char *name);
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#endif
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/* vim:set sw=2 expandtab: */
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