Jesse D. McDonald
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818385c842
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update to build with GHC 7.10.1 and stack 0.1
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2015-07-18 18:26:25 -05:00 |
Jesse D. McDonald
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9fcbb1cf77
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rework plot actions to avoid the buggy/racy "updating" combinator
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2014-09-03 01:16:14 -05:00 |
Jesse D. McDonald
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e465141017
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implement the remaining forms of plot quest action
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2014-09-01 18:12:43 -05:00 |
Jesse D. McDonald
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62260d2d28
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move some utility functions from Waterdeep.Actions to Waterdeep.Utils.
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2014-07-26 17:04:55 -05:00 |
Jesse D. McDonald
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14e622a846
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implement remaining actions; still missing conditional plot actions
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2014-05-18 23:34:19 -05:00 |
Jesse D. McDonald
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349472da78
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replace Control.Lens with the lighter-weight lens-family package
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2014-05-11 02:19:38 -05:00 |
Jesse D. McDonald
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e8b6f03be7
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use monadic actions for GameAction in place of pattern matching
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2014-05-05 02:34:49 -05:00 |
Jesse D. McDonald
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17a40c68bf
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implement quest completion, Builder's Hall, and misc. specialized actions
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2014-04-27 04:13:02 -05:00 |
Jesse D. McDonald
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4898dea404
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implement sequencing of GameActions with a Monoid interface
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2014-04-13 01:54:20 -05:00 |