Simulation of the game "Lords of Waterdeep" in Haskell.
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Jesse D. McDonald 9fcbb1cf77 rework plot actions to avoid the buggy/racy "updating" combinator 2014-09-03 01:16:14 -05:00
src rework plot actions to avoid the buggy/racy "updating" combinator 2014-09-03 01:16:14 -05:00
.gitignore ignore the dist/ directory 2014-05-18 23:51:03 -05:00
LICENSE add basic cabal integration 2014-05-18 15:46:13 -05:00
Setup.hs add basic cabal integration 2014-05-18 15:46:13 -05:00
waterdeep.cabal implement the remaining forms of plot quest action 2014-09-01 18:12:43 -05:00